From here you begin the construction of planetary and orbital facilities. You can only build one at a time, and must wait for it's completion before attempting to build something else. Planetary type constructions take an active role in combat.
There are three types of raw resources: metal (for the bulk of the constructions), emeralds (for high-energy systems) and magic (for when nothing else will do). Constructions currently in progress can be cancelled, and half the original investment regained.
There are also four potential sources of income of resources:
Item | Type | Description | Metal | Emeralds | Magic | Time to build | Tech level |
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